Monday, May 9, 2011

Grim Fandango

The manual points out that
every smoker in the game is dead.

In 1998, LucasArts released the greatest adventure game of all time. Grim Fandango was a revolution in PC game design, combining 3D characters with static 2D backgrounds and employing a full cast of voice actors and musicians. Under the direction of Tim Schafer, a prolific adventure game developer, LucasArts combined the visual and musical styles of film noir with Aztec mythology.

The game puts players in the shoes of Manuel Calavera, an indentured servant working as a travel agent in the Land of the Dead. From his high-rise office, Manny introduces the newly departed to the afterlife and assists them in their journey to the heavenly Ninth Underworld. Depending on how each client lived their life, Manny can accommodate them with a travel package ranging from a luxurious high-speed train to a meager wooden cane. 

After a rut of sinful no-commission cases, Manny finally lands an illustrious saint of a client in Mercedes "Meche" Colomar. However, when he is unable to match Meche with anything more than a walking stick Manuel concludes there's something fishy going on in the Land of the Dead. This compels Manny to embark on a journey spanning 4 years, uncovering corruption and finding his own path to a final resting place in the Ninth Underworld. Along the way he encounters militant revolutionaries, dangerous mobsters, and a chance at the true love he never found in life.

The Department of Death - A Grim Fandango Fan Site

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